Formatting cleanup.

This commit is contained in:
Jeff Ames
2009-10-01 09:38:36 +09:00
parent ee205e7e81
commit 606e831ff5
36 changed files with 48 additions and 48 deletions

View File

@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
m_log.InfoFormat(
"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
m_scene.RegionInfo.RegionName, firstName, lastName, message);
m_scene.RegionInfo.RegionName, firstName, lastName, message);
SendAlertToUser(firstName, lastName, message, false);
}
}

View File

@@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// User id to search
/// </param>
/// <param name="path">
/// The path to the required folder.
/// The path to the required folder.
/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
/// </param>
/// <returns>null if the folder is not found</returns>
@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// The folder from which the path starts
/// </param>
/// <param name="path">
/// The path to the required folder.
/// The path to the required folder.
/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
/// </param>
/// <returns>null if the folder is not found</returns>

View File

@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
byte[] copyIDBytes = copyID.GetBytes();
im.binaryBucket = new byte[1 + copyIDBytes.Length];
im.binaryBucket[0] = (byte)AssetType.Folder;
Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
if (user != null && !user.IsChildAgent)
{

View File

@@ -508,7 +508,7 @@ namespace OpenSim.Region.CoreModules.World.Land
scene.WestBorders[0].TriggerRegionY = conn.RegionScene.RegionInfo.RegionLocY;
}
/*
/*
else
{
conn.RegionScene.NorthBorders[0].BorderLine.Z += (int)Constants.RegionSize;

View File

@@ -103,7 +103,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions
//private uint PERM_MODIFY = (uint)16384;
private uint PERM_MOVE = (uint)524288;
private uint PERM_TRANS = (uint)8192;
private uint PERM_LOCKED = (uint)540672;
private uint PERM_LOCKED = (uint)540672;
/// <value>
/// Different user set names that come in from the configuration file.

View File

@@ -90,6 +90,6 @@ namespace OpenSim.Region.CoreModules.World.Sound
p.ControllingClient.SendTriggeredSound(
soundId, ownerID, objectID, parentID, handle, position, (float)gain);
}
}
}
}
}

View File

@@ -46,7 +46,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
private float m_avgStrength = 5.0f; // Average magnitude of the wind vector
private float m_avgDirection = 0.0f; // Average direction of the wind in degrees
private float m_varStrength = 5.0f; // Max Strength Variance
private float m_varStrength = 5.0f; // Max Strength Variance
private float m_varDirection = 30.0f;// Max Direction Variance
private float m_rateChange = 1.0f; //