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Formatting cleanup.
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@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog
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m_log.InfoFormat(
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"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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SendAlertToUser(firstName, lastName, message, false);
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}
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}
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@@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// User id to search
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/// </param>
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/// <param name="path">
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/// The path to the required folder.
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/// The path to the required folder.
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/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
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/// </param>
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/// <returns>null if the folder is not found</returns>
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@@ -91,7 +91,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// The folder from which the path starts
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/// </param>
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/// <param name="path">
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/// The path to the required folder.
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/// The path to the required folder.
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/// It this is empty or consists only of the PATH_DELIMTER then this folder itself is returned.
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/// </param>
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/// <returns>null if the folder is not found</returns>
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@@ -169,7 +169,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
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byte[] copyIDBytes = copyID.GetBytes();
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im.binaryBucket = new byte[1 + copyIDBytes.Length];
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im.binaryBucket[0] = (byte)AssetType.Folder;
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Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
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Array.Copy(copyIDBytes, 0, im.binaryBucket, 1, copyIDBytes.Length);
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if (user != null && !user.IsChildAgent)
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{
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