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Formatting cleanup.
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@@ -130,7 +130,7 @@ namespace OpenSim.Region.Framework.Scenes
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public abstract void UpdateMovement();
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/// <summary>
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/// Performs any updates that need to be done at each frame, as opposed to immediately.
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/// Performs any updates that need to be done at each frame, as opposed to immediately.
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/// These included scheduled updates and updates that occur due to physics processing.
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/// </summary>
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public abstract void Update();
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