mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
Formatting cleanup.
This commit is contained in:
@@ -178,12 +178,12 @@ namespace OpenSim.Region.Physics.Manager
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Queue a raycast against the physics scene.
|
||||
/// Queue a raycast against the physics scene.
|
||||
/// The provided callback method will be called when the raycast is complete
|
||||
///
|
||||
/// Many physics engines don't support collision testing at the same time as
|
||||
/// manipulating the physics scene, so we queue the request up and callback
|
||||
/// a custom method when the raycast is complete.
|
||||
/// a custom method when the raycast is complete.
|
||||
/// This allows physics engines that give an immediate result to callback immediately
|
||||
/// and ones that don't, to callback when it gets a result back.
|
||||
///
|
||||
|
||||
Reference in New Issue
Block a user