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Couple of more small changes
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@@ -1316,8 +1316,11 @@ namespace OpenSim.Region.Environment.Scenes
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if (m_scene.EventManager.TriggerGroupMove(UUID, pos))
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{
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AbsolutePosition = pos;
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ScheduleGroupForTerseUpdate();
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}
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//we need to do a terse update even if the move wasn't allowed
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// so that the position is reset in the client (the object snaps back)
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ScheduleGroupForTerseUpdate();
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}
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/// <summary>
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