Standard library folders can now be configued in the xml in inventory/OpenSimLibrary - no hardcoded changes are required. For some reason, all the folders are currently

showing up as texture folders, even though they are configured with the same types as the agent inventory folders.  This should be resolved soon.
This commit is contained in:
Justin Clarke Casey
2007-12-31 03:33:21 +00:00
parent b0a6299937
commit 60fa75ac04
9 changed files with 208 additions and 63 deletions

View File

@@ -32,7 +32,9 @@ using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using Nwc.XmlRpc;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Framework.Data;
using OpenSim.Framework.Servers;
@@ -45,8 +47,9 @@ namespace OpenSim.Grid.UserServer
{
public UserConfig m_config;
public UserLoginService(UserManagerBase userManager, UserConfig config, string welcomeMess)
: base(userManager, welcomeMess)
public UserLoginService(
UserManagerBase userManager, LibraryRootFolder libraryRootFolder, UserConfig config, string welcomeMess)
: base(userManager, libraryRootFolder, welcomeMess)
{
m_config = config;
}