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https://github.com/opensim/opensim.git
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cosmetics
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@@ -46,7 +46,6 @@ using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using AssetLandmark = OpenSim.Framework.AssetLandmark;
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using Caps = OpenSim.Framework.Capabilities.Caps;
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using PermissionMask = OpenSim.Framework.PermissionMask;
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@@ -314,9 +313,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// LLClientView Only
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public delegate void BinaryGenericMessage(Object sender, string method, byte[][] args);
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/// <summary>Used to adjust Sun Orbit values so Linden based viewers properly position sun</summary>
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private const float m_sunPainDaHalfOrbitalCutoff = 4.712388980384689858f;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static string LogHeader = "[LLCLIENTVIEW]";
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@@ -361,7 +357,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// </value>
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protected List<uint> m_killRecord;
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// protected HashSet<uint> m_attachmentsSent;
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//protected HashSet<uint> m_attachmentsSent;
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private bool m_SendLogoutPacketWhenClosing = true;
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@@ -477,7 +473,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <summary>
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/// Used to synchronise threads when client is being closed.
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/// </summary>
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public Object CloseSyncLock { get; private set; }
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public object CloseSyncLock { get;} = new object();
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public bool IsLoggingOut { get; set; }
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@@ -507,7 +503,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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// DebugPacketLevel = 1;
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CloseSyncLock = new Object();
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SelectedObjects = new List<uint>();
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RegisterInterface<IClientIM>(this);
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@@ -610,7 +605,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OutPacket(disable, ThrottleOutPacketType.Unknown);
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}
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// Fire the callback for this connection closing
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if (OnConnectionClosed != null)
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OnConnectionClosed(this);
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@@ -7938,9 +7932,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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#endregion
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/// <summary>
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/// This is a different way of processing packets then ProcessInPacket
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/// </summary>
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protected virtual void RegisterLocalPacketHandlers()
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{
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AddLocalPacketHandler(PacketType.LogoutRequest, HandleLogout);
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@@ -13160,9 +13151,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public bool TryGet<T>(out T iface)
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{
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if (m_clientInterfaces.ContainsKey(typeof(T)))
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if(m_clientInterfaces.TryGetValue(typeof(T), out object o))
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{
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iface = (T)m_clientInterfaces[typeof(T)];
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iface = (T)o;
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return true;
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}
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iface = default(T);
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@@ -262,19 +262,7 @@ namespace OpenMetaverse
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try
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{
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// This udp socket flag is not supported under mono,
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// so we'll catch the exception and continue
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// Try does not protect some mono versions on mac
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// this may work now on all platforms
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//if(Util.IsWindows())
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//{
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m_udpSocket.IOControl(SIO_UDP_CONNRESET, new byte[] { 0 }, null);
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m_log.Debug("[UDPBASE]: SIO_UDP_CONNRESET flag set");
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//}
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//else
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//{
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// m_log.Debug("[UDPBASE]: SIO_UDP_CONNRESET flag not supported on this platform, ignoring");
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//}
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m_udpSocket.IOControl(SIO_UDP_CONNRESET, new byte[] { 0 }, null);
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}
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catch
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{
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