fix line ending mixing. Probably should put some

wiki descriptions up on line endings so we don't keep 
ending up in this place.
This commit is contained in:
Sean Dague
2007-10-21 14:59:18 +00:00
parent f6279beafb
commit 61397a3410
3 changed files with 348 additions and 348 deletions

View File

@@ -41,18 +41,18 @@ using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.Environment.Modules
{
public class ChatModule : IRegionModule, ISimChat
{
private List<Scene> m_scenes = new List<Scene>();
{
private List<Scene> m_scenes = new List<Scene>();
private LogBase m_log;
private string m_server = null;
private int m_port = 6668;
private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
private string m_nick = null;
private string m_channel = null;
private int m_whisperdistance = 10;
private int m_saydistance = 30;
private string m_channel = null;
private int m_whisperdistance = 10;
private int m_saydistance = 30;
private int m_shoutdistance = 100;
private NetworkStream m_stream;
@@ -71,8 +71,8 @@ namespace OpenSim.Region.Environment.Modules
m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
m_irc = null;
m_ircWriter = null;
m_ircReader = null;
m_ircReader = null;
m_log = OpenSim.Framework.Console.MainLog.Instance;
}
@@ -89,17 +89,17 @@ namespace OpenSim.Region.Environment.Modules
}
} catch (Exception e) {
Console.WriteLine("No IRC config information, skipping IRC bridge configuration");
}
m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance");
m_saydistance = config.Configs["Chat"].GetInt("say_distance");
m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance");
if (!m_scenes.Contains(scene))
{
m_scenes.Add(scene);
scene.EventManager.OnNewClient += NewClient;
scene.RegisterModuleInterface<ISimChat>(this);
}
m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance");
m_saydistance = config.Configs["Chat"].GetInt("say_distance");
m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance");
if (!m_scenes.Contains(scene))
{
m_scenes.Add(scene);
scene.EventManager.OnNewClient += NewClient;
scene.RegisterModuleInterface<ISimChat>(this);
}
}
@@ -177,18 +177,18 @@ namespace OpenSim.Region.Environment.Modules
Console.WriteLine(inputLine);
if (inputLine.Contains(m_channel))
{
string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
foreach (Scene m_scene in m_scenes)
{
m_scene.Broadcast(delegate(IClientAPI client)
{
client.SendChatMessage(
Helpers.StringToField(mess), 255, pos, "IRC:",
LLUUID.Zero);
});
string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
foreach (Scene m_scene in m_scenes)
{
m_scene.Broadcast(delegate(IClientAPI client)
{
client.SendChatMessage(
Helpers.StringToField(mess), 255, pos, "IRC:",
LLUUID.Zero);
});
}
}
}
}
Thread.Sleep(50);
}
}
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Modules
scene = m_scenes[0];
// Filled in since it's easier than rewriting right now.
LLVector3 fromPos = e.Position;
LLVector3 fromPos = e.Position;
LLVector3 fromRegionPos = e.Position + new LLVector3(e.Scene.RegionInfo.RegionLocX * 256, e.Scene.RegionInfo.RegionLocY * 256, 0);
string fromName = e.From;
string message = e.Message;
@@ -217,108 +217,108 @@ namespace OpenSim.Region.Environment.Modules
if (avatar != null)
{
fromPos = avatar.AbsolutePosition;
fromPos = avatar.AbsolutePosition;
fromRegionPos = fromPos + new LLVector3(e.Scene.RegionInfo.RegionLocX * 256, e.Scene.RegionInfo.RegionLocY * 256, 0);
fromName = avatar.Firstname + " " + avatar.Lastname;
fromAgentID = e.Sender.AgentId;
avatar = null;
}
string typeName;
switch (e.Type)
{
case ChatTypeEnum.Broadcast:
typeName = "broadcasts";
break;
case ChatTypeEnum.Say:
typeName = "says";
break;
case ChatTypeEnum.Shout:
typeName = "shouts";
break;
case ChatTypeEnum.Whisper:
typeName = "whispers";
break;
default:
typeName = "unknown";
break;
}
}
string typeName;
switch (e.Type)
{
case ChatTypeEnum.Broadcast:
typeName = "broadcasts";
break;
case ChatTypeEnum.Say:
typeName = "says";
break;
case ChatTypeEnum.Shout:
typeName = "shouts";
break;
case ChatTypeEnum.Whisper:
typeName = "whispers";
break;
default:
typeName = "unknown";
break;
}
m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message);
if (connected)
{
try
{
m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " +
e.Message);
m_ircWriter.Flush();
}
catch (IOException)
{
m_log.Error("IRC","Disconnected from IRC server.");
listener.Abort();
pingSender.Abort();
connected = false;
{
try
{
m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " +
e.Message);
m_ircWriter.Flush();
}
catch (IOException)
{
m_log.Error("IRC","Disconnected from IRC server.");
listener.Abort();
pingSender.Abort();
connected = false;
}
}
if (e.Channel == 0)
{
foreach (Scene m_scene in m_scenes)
{
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
{
int dis = -100000;
LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0);
dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos));
switch (e.Type)
{
case ChatTypeEnum.Whisper:
if (dis < m_whisperdistance)
{
//should change so the message is sent through the avatar rather than direct to the ClientView
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
default:
case ChatTypeEnum.Say:
if (dis < m_saydistance)
{
//Console.WriteLine("sending chat");
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
case ChatTypeEnum.Shout:
if (dis < m_shoutdistance)
{
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
case ChatTypeEnum.Broadcast:
presence.ControllingClient.SendChatMessage(message, type,
fromPos,
fromName,
fromAgentID);
break;
}
});
}
}
if (e.Channel == 0)
{
foreach (Scene m_scene in m_scenes)
{
m_scene.ForEachScenePresence(delegate(ScenePresence presence)
{
int dis = -100000;
LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0);
dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos));
switch (e.Type)
{
case ChatTypeEnum.Whisper:
if (dis < m_whisperdistance)
{
//should change so the message is sent through the avatar rather than direct to the ClientView
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
default:
case ChatTypeEnum.Say:
if (dis < m_saydistance)
{
//Console.WriteLine("sending chat");
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
case ChatTypeEnum.Shout:
if (dis < m_shoutdistance)
{
presence.ControllingClient.SendChatMessage(message,
type,
fromPos,
fromName,
fromAgentID);
}
break;
case ChatTypeEnum.Broadcast:
presence.ControllingClient.SendChatMessage(message, type,
fromPos,
fromName,
fromAgentID);
break;
}
});
}
}
}
}