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* Refactored IClientAPI.OutPacket to require a second mandatory parameter. This parameter has an enum:int ThrottleOutPacketType and contains types; Resend, Land, Wind, Cloud, Task, Texture, and Asset.
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@@ -568,7 +568,7 @@ namespace OpenSim.Region.Environment.Scenes
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objPropDB.Name = Helpers.StringToField(RootPart.Name);
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objPropDB.Description = Helpers.StringToField(RootPart.Description);
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objPropFamilyPack.ObjectData = objPropDB;
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remoteClient.OutPacket(objPropFamilyPack);
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remoteClient.OutPacket(objPropFamilyPack, ThrottleOutPacketType.Task);
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}
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public void SetPartOwner(SceneObjectPart part, LLUUID cAgentID, LLUUID cGroupID)
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@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes
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proper.ObjectData[0].EveryoneMask = m_rootPart.EveryoneMask;
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proper.ObjectData[0].BaseMask = m_rootPart.BaseMask;
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client.OutPacket(proper);
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client.OutPacket(proper, ThrottleOutPacketType.Task);
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}
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/// <summary>
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