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sog GetLinkNumber() forget avatars that did standup
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@@ -5638,8 +5638,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (m_sittingAvatars.Count == 0)
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m_sittingAvatars = null;
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ParentGroup.m_sittingAvatars.Remove(sp);
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if(ParentGroup.m_sittingAvatars.Remove(sp))
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ParentGroup.InvalidatePartsLinkMaps(false);
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return true;
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}
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