* Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written

* Clients are no longer disconnected when a packet handler crashes. We'll see how this works out in practice
* Added documentation and cleanup, getting ready for the first public push
* Deleted an old LLUDP file
This commit is contained in:
John Hurliman
2009-10-06 12:13:16 -07:00
parent fb19d1ca0a
commit 61b5372153
8 changed files with 199 additions and 195 deletions

View File

@@ -32,11 +32,26 @@ using OpenMetaverse.Packets;
namespace OpenSim.Region.ClientStack.LindenUDP
{
public struct IncomingPacket
/// <summary>
/// Holds a reference to a <seealso cref="LLUDPClient"/> and a <seealso cref="Packet"/>
/// for incoming packets
/// </summary>
public sealed class IncomingPacket
{
/// <summary>Client this packet came from</summary>
public LLUDPClient Client;
/// <summary>Packet data that has been received</summary>
public Packet Packet;
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client">Reference to the client this packet came from</param>
/// <param name="packet">Packet data</param>
public IncomingPacket(LLUDPClient client, Packet packet)
{
Client = client;
Packet = packet;
}
}
}