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Hit a dead end with llParticleSystem (libsecondlife issues) so no functionality added yet, but did not want to loose work.
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@@ -1322,7 +1322,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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//
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public void llParticleSystem(List<Object> rules)
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public void llParticleSystem(LSL_Types.list rules)
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{
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m_LSL_Functions.llParticleSystem(rules);
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}
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