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Hit a dead end with llParticleSystem (libsecondlife issues) so no functionality added yet, but did not want to loose work.
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@@ -439,7 +439,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//wiki: double llGetRegionFPS()
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double llGetRegionFPS();
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//wiki: llParticleSystem(List<Object> rules
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void llParticleSystem(List<object> rules);
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void llParticleSystem(LSL_Types.list rules);
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//wiki: llGroundRepel(double height, integer water, double tau)
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void llGroundRepel(double height, int water, double tau);
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void llGiveInventoryList();
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