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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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@@ -1206,7 +1206,7 @@ namespace OpenSim.Region.CoreModules.InterGrid
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{
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Scene homeScene = GetRootScene();
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ScenePresence avatar = null;
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if (homeScene.TryGetAvatar(avatarId,out avatar))
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if (homeScene.TryGetScenePresence(avatarId,out avatar))
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{
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KillAUser ku = new KillAUser(avatar,mod);
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Watchdog.StartThread(ku.ShutdownNoLogout, "OGPShutdown", ThreadPriority.Normal, true);
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