mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 12:25:42 +08:00
Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
This commit is contained in:
@@ -486,11 +486,11 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); });
|
||||
}
|
||||
|
||||
public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar)
|
||||
public bool TryGetScenePresence(UUID avatarId, out ScenePresence avatar)
|
||||
{
|
||||
foreach (Scene scene in m_localScenes)
|
||||
{
|
||||
if (scene.TryGetAvatar(avatarId, out avatar))
|
||||
if (scene.TryGetScenePresence(avatarId, out avatar))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
@@ -505,7 +505,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||
ScenePresence avatar = null;
|
||||
foreach (Scene mScene in m_localScenes)
|
||||
{
|
||||
if (mScene.TryGetAvatar(avatarId, out avatar))
|
||||
if (mScene.TryGetScenePresence(avatarId, out avatar))
|
||||
{
|
||||
scene = mScene;
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user