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Fixed MapBlocks bug, wrong order of arguments. First version that seems completely functional.
Also fixed the notification of the message server in standalone -- that server doesn't usually exist.
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@@ -371,15 +371,10 @@ namespace OpenSim.Region.Framework.Scenes
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string capsPath = "http://" + reg.ExternalHostName + ":" + reg.HttpPort
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+ "/CAPS/" + a.CapsPath + "0000/";
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m_log.DebugFormat("[XXX] CAPS = {0}", capsPath);
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m_log.DebugFormat("[XXX] ExternalEndPoint = {0}", endPoint.ToString());
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string reason = String.Empty;
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//bool regionAccepted = m_commsProvider.InterRegion.InformRegionOfChildAgent(reg.RegionHandle, a);
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bool regionAccepted = m_interregionCommsOut.SendCreateChildAgent(reg.RegionHandle, a, out reason);
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m_log.DebugFormat("[XXX] Here 1 {0}", regionAccepted);
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if (regionAccepted && newAgent)
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{
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@@ -394,7 +389,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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#endregion
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m_log.DebugFormat("[XXX] HERE 2");
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eq.EnableSimulator(reg.RegionHandle, endPoint, avatar.UUID);
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eq.EstablishAgentCommunication(avatar.UUID, endPoint, capsPath);
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m_log.DebugFormat("[CAPS]: Sending new CAPS seed url {0} to client {1} in region {2}",
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