Add a + operator to LSLString, otherwise you will end up with CIL strings if

you have expressions with strings.
This commit is contained in:
Homer Horwitz
2008-10-11 15:17:49 +00:00
parent abc6424c51
commit 6452c6c20b

View File

@@ -1346,6 +1346,11 @@ namespace OpenSim.Region.ScriptEngine.Shared
return s1.m_string != s2;
}
public static LSLString operator +(LSLString s1, LSLString s2)
{
return new LSLString(s1.m_string + s2.m_string);
}
public static explicit operator double(LSLString s)
{
return Convert.ToDouble(s.m_string);