First part of border crossing fix.

This commit is contained in:
MW
2007-05-25 19:09:19 +00:00
parent b2d588ed1c
commit 64741b55a6
8 changed files with 138 additions and 86 deletions

View File

@@ -86,6 +86,18 @@ namespace OpenSim
}
}
public LLVector3 StartPos
{
get
{
return startpos;
}
set
{
startpos = value;
}
}
public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, World world, Dictionary<uint, ClientView> clientThreads, AssetCache assetCache, IGridServer gridServer, OpenSimNetworkHandler application, InventoryCache inventoryCache, bool sandboxMode, bool child, RegionInfo regionDat, AuthenticateSessionsBase authenSessions)
{
m_world = world;
@@ -133,21 +145,23 @@ namespace OpenSim
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent");
this.m_child = false;
this.m_world.RemoveViewerAgent(this);
//this.m_world.RemoveViewerAgent(this);
if (!this.m_sandboxMode)
{
this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode);
m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false);
}
this.InitNewClient();
OnChildAgentStatus(this.m_child);
//this.InitNewClient();
}
public void DowngradeClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child");
this.m_child = true;
this.m_world.RemoveViewerAgent(this);
this.m_world.AddViewerAgent(this);
OnChildAgentStatus(this.m_child);
//this.m_world.RemoveViewerAgent(this);
//this.m_world.AddViewerAgent(this);
}
public void KillClient()
@@ -256,11 +270,7 @@ namespace OpenSim
protected virtual void InitNewClient()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world");
m_world.AddViewerAgent(this);
world.Entity tempent = m_world.Entities[this.AgentID];
this.ClientAvatar = (world.Avatar)tempent;
this.ClientAvatar = m_world.AddViewerAgent(this);
}
protected virtual void AuthUser()
@@ -280,7 +290,7 @@ namespace OpenSim
this.AgentID = cirpack.CircuitCode.ID;
this.SessionID = cirpack.CircuitCode.SessionID;
this.CircuitCode = cirpack.CircuitCode.Code;
InitNewClient(); //shouldn't be called here as we might be a child agent and not want a full avatar
InitNewClient();
this.ClientAvatar.firstname = sessionInfo.LoginInfo.First;
this.ClientAvatar.lastname = sessionInfo.LoginInfo.Last;
if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero)