mirror of
https://github.com/opensim/opensim.git
synced 2026-05-16 11:46:04 +08:00
Fix Mantis #2281: touch events in non-default states in DNE work again.
This commit is contained in:
@@ -274,7 +274,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
|
||||
int eventFlags = m_ScriptManager.GetStateEventFlags(localID,
|
||||
itemID);
|
||||
|
||||
SceneObjectPart part = m_Scene.GetSceneObjectPart(itemID);
|
||||
SceneObjectPart part = m_Scene.GetSceneObjectPart(localID);
|
||||
if (part != null)
|
||||
part.SetScriptEvents(itemID, eventFlags);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user