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* Minor inventory code cleanup following on from last patch
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@@ -200,7 +200,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// <summary>
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/// Callback invoked when an item is received from an async request to the inventory service.
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///
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/// FIXME: We're assuming here that items are always received after all the folders have been
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/// We're assuming here that items are always received after all the folders have been
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/// received.
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/// </summary>
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/// <param name="userID"></param>
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@@ -37,10 +37,6 @@ namespace OpenSim.Framework.Communications
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/// Callback used when a user's inventory is received from the inventory service
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/// </summary>
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public delegate void InventoryReceiptCallback(LLUUID userId, ICollection<InventoryFolderImpl> folders, ICollection<InventoryItemBase> items);
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//public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo);
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//public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo);
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/// <summary>
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/// Defines all the operations one can perform on a user's inventory.
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