Rename "Bounciness" to "Restitution"

This commit is contained in:
Melanie
2013-02-07 03:30:02 +00:00
parent 2c5d24d394
commit 6504e3d4ce
4 changed files with 9 additions and 9 deletions

View File

@@ -1311,7 +1311,7 @@ namespace OpenSim.Data.MySQL
prim.Density = (float)(double)row["Density"];
prim.GravityModifier = (float)(double)row["GravityModifier"];
prim.Friction = (float)(double)row["Friction"];
prim.Bounciness = (float)(double)row["Restitution"];
prim.Restitution = (float)(double)row["Restitution"];
return prim;
}
@@ -1663,7 +1663,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("Density", (double)prim.Density);
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
if (prim.DynAttrs.Count > 0)
cmd.Parameters.AddWithValue("DynAttrs", prim.DynAttrs.ToXml());