Rename "Bounciness" to "Restitution"

This commit is contained in:
Melanie
2013-02-07 03:30:02 +00:00
parent 2c5d24d394
commit 6504e3d4ce
4 changed files with 9 additions and 9 deletions

View File

@@ -1390,7 +1390,7 @@ namespace OpenSim.Region.Framework.Scenes
public float Density { get; set; }
public float GravityModifier { get; set; }
public float Friction { get; set; }
public float Bounciness { get; set; }
public float Restitution { get; set; }
#endregion Public Properties with only Get
@@ -3964,8 +3964,8 @@ namespace OpenSim.Region.Framework.Scenes
GravityModifier = physdata.GravitationModifier;
if(Friction != physdata.Friction)
Friction = physdata.Friction;
if(Bounciness != physdata.Bounce)
Bounciness = physdata.Bounce;
if(Restitution != physdata.Bounce)
Restitution = physdata.Bounce;
}
/// <summary>
/// Update the flags on this prim. This covers properties such as phantom, physics and temporary.