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httpserver send now has priority, use it
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@@ -138,7 +138,10 @@ namespace OpenSim.Capabilities.Handlers
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}
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if (type == AssetType.Mesh || type == AssetType.Texture)
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{
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responsedata["throttle"] = true;
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responsedata["prio"] = 2;
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}
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responsedata["content_type"] = asset.Metadata.ContentType;
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responsedata["bin_response_data"] = asset.Data;
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