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*Added support for the "show" button that highlights objects over the selected Objects
*Known bug, client does some weird "showing" when more than 255 objects are meant to be selected (linked objects count as one object)
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@@ -170,8 +170,7 @@ namespace OpenSim.Region.Environment.Scenes
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dupe.children.Add(dupe.rootPrimitive);
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dupe.rootPrimitive.Pos = this.Pos;
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dupe.Rotation = this.Rotation;
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LLUUID rootu = dupe.rootUUID;
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uint rooti = dupe.rootLocalID;
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dupe.LocalId = m_world.PrimIDAllocate();
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dupe.registerEvents();
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return dupe;
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