Add saving vehicle physics data to the database

This commit is contained in:
Melanie
2012-07-07 02:05:01 +02:00
parent ce7864632b
commit 6535f23e4b
4 changed files with 73 additions and 27 deletions

View File

@@ -175,7 +175,8 @@ namespace OpenSim.Data.MySQL
"PassCollisions, " +
"LinkNumber, MediaURL, KeyframeMotion, " +
"PhysicsShapeType, Density, GravityModifier, " +
"Friction, Restitution) values (" + "?UUID, " +
"Friction, Restitution, Vehicle " +
") values (" + "?UUID, " +
"?CreationDate, ?Name, ?Text, " +
"?Description, ?SitName, ?TouchName, " +
"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
@@ -209,7 +210,7 @@ namespace OpenSim.Data.MySQL
"?CollisionSoundVolume, ?PassTouches, ?PassCollisions, " +
"?LinkNumber, ?MediaURL, ?KeyframeMotion, " +
"?PhysicsShapeType, ?Density, ?GravityModifier, " +
"?Friction, ?Restitution)";
"?Friction, ?Restitution, ?Vehicle)";
FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
@@ -1258,6 +1259,15 @@ namespace OpenSim.Data.MySQL
prim.GravityModifier = (float)(double)row["GravityModifier"];
prim.Friction = (float)(double)row["Friction"];
prim.Bounciness = (float)(double)row["Restitution"];
SOPVehicle vehicle = null;
if (row["Vehicle"].ToString() != String.Empty)
{
vehicle = SOPVehicle.FromXml2(row["Vehicle"].ToString());
if (vehicle != null)
prim.VehicleParams = vehicle;
}
return prim;
}
@@ -1635,6 +1645,11 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
if (prim.VehicleParams != null)
{
cmd.Parameters.AddWithValue("Vehicle", prim.VehicleParams.ToXml2());
}
}
/// <summary>