Deleted a few old files that are no longer used.

Deleted the GridInterfaces projects, and for now moved the old local asset server into Framework.Communications, as we prepare to rewrite the asset cache and asset server.
Deleted Framework.manager as I am sure this is no longer in use.
This commit is contained in:
MW
2007-08-27 15:34:21 +00:00
parent 6181191a03
commit 653a4ff22d
23 changed files with 408 additions and 2719 deletions

View File

@@ -513,13 +513,7 @@ namespace OpenSim.Region.Environment.Scenes
MainLog.Instance.Verbose("Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
}
/// <summary>
/// Loads a specific object from storage
/// </summary>
/// <param name="prim">The object to load</param>
public void PrimFromStorage(PrimData prim)
{
}
/// <summary>
/// Returns a new unallocated primitive ID
@@ -603,7 +597,7 @@ namespace OpenSim.Region.Environment.Scenes
/// Called by a prim when it has been created/cloned, so that its events can be subscribed to
/// </summary>
/// <param name="prim"></param>
public void AcknowledgeNewPrim(Primitive prim)
public void AcknowledgeNewPrim(SceneObjectGroup prim)
{
prim.OnPrimCountTainted += m_LandManager.setPrimsTainted;
}