Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork

This commit is contained in:
ubit
2012-09-24 22:25:21 +02:00
16 changed files with 151 additions and 78 deletions

View File

@@ -35,10 +35,13 @@ namespace OpenSim.Region.ClientStack.Linden
// fees are normalized to 1.0
// this parameters scale them to basic cost ( so 1.0 translates to 10 )
public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures)
public float ModelTextureCostFactor = 1.0f; // scale textures fee to basic.
public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures
public float ModelMeshCostFactor = 0f; //Free
public float ModelMinCostFactor = 0f; // Free
//public float ModelMeshCostFactor = 1.0f; // scale total cost relative to basic (excluding textures)
//public float ModelMinCostFactor = 0.5f; // minimum total model free excluding textures
public float ModelTextureCostFactor = 1.00f; // keep full price because texture price
// is based on it's storage needs not on usability
// itens costs in normalized values
// ie will be multiplied by basicCost and factors above
const float primCreationCost = 0.002f; // extra cost for each prim creation overhead

View File

@@ -146,14 +146,14 @@ namespace OpenSim.Region.ClientStack.Linden
{
m_scene = scene;
HasEvents = (x, y) => { return this.responses.ContainsKey(x); };
HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); };
GetEvents = (x, y, s) =>
{
lock (responses)
{
try
{
return this.responses[x];
return responses[x];
}
finally
{
@@ -165,15 +165,15 @@ namespace OpenSim.Region.ClientStack.Linden
Request = (x, y) =>
{
y["RequestID"] = x.ToString();
lock (this.requests)
this.requests.Add(y);
lock (requests)
requests.Add(y);
m_queue.Enqueue(this);
};
NoEvents = (x, y) =>
{
lock (this.requests)
lock (requests)
{
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
requests.Remove(request);
@@ -198,7 +198,7 @@ namespace OpenSim.Region.ClientStack.Linden
try
{
lock (this.requests)
lock (requests)
{
request = requests[0];
requests.RemoveAt(0);
@@ -221,8 +221,10 @@ namespace OpenSim.Region.ClientStack.Linden
response["content_type"] = "text/plain";
response["keepalive"] = false;
response["reusecontext"] = false;
lock (responses)
responses[requestID] = response;
return;
}

View File

@@ -144,31 +144,34 @@ namespace OpenSim.Region.ClientStack.Linden
public PollServiceInventoryEventArgs(UUID pId) :
base(null, null, null, null, pId, 30000)
{
HasEvents = (x, y) => { return this.responses.ContainsKey(x); };
HasEvents = (x, y) => { lock (responses) return responses.ContainsKey(x); };
GetEvents = (x, y, s) =>
{
try
lock (responses)
{
return this.responses[x];
}
finally
{
responses.Remove(x);
try
{
return responses[x];
}
finally
{
responses.Remove(x);
}
}
};
Request = (x, y) =>
{
y["RequestID"] = x.ToString();
lock (this.requests)
this.requests.Add(y);
lock (requests)
requests.Add(y);
m_queue.Enqueue(this);
};
NoEvents = (x, y) =>
{
lock (this.requests)
lock (requests)
{
Hashtable request = requests.Find(id => id["RequestID"].ToString() == x.ToString());
requests.Remove(request);
@@ -192,7 +195,7 @@ namespace OpenSim.Region.ClientStack.Linden
try
{
lock (this.requests)
lock (requests)
{
request = requests[0];
requests.RemoveAt(0);
@@ -214,7 +217,8 @@ namespace OpenSim.Region.ClientStack.Linden
response["str_response_string"] = m_webFetchHandler.FetchInventoryDescendentsRequest(request["body"].ToString(), String.Empty, String.Empty, null, null);
responses[requestID] = response;
lock (responses)
responses[requestID] = response;
}
}

View File

@@ -2067,8 +2067,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(bulkUpdate, ThrottleOutPacketType.Asset);
}
/// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
{
SendInventoryItemCreateUpdate(Item, UUID.Zero, callbackId);
}
/// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see>
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId)
{
const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
@@ -2079,6 +2084,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// TODO: don't create new blocks if recycling an old packet
InventoryReply.AgentData.AgentID = AgentId;
InventoryReply.AgentData.SimApproved = true;
InventoryReply.AgentData.TransactionID = transactionID;
InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1];
InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock();
InventoryReply.InventoryData[0].ItemID = Item.ID;