increase yengine compiled_version. This wil force automatic recmpile of scripts

This commit is contained in:
UbitUmarov
2021-10-18 20:44:04 +01:00
parent 3423e53043
commit 65bdaec4d6

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@@ -66,7 +66,7 @@ namespace OpenSim.Region.ScriptEngine.Yengine
{
public static readonly string OBJECT_CODE_MAGIC = "YObjectCode";
// reserve positive version values for original xmr
public static int COMPILED_VERSION_VALUE = -7; // decremented when compiler or object file changes
public static int COMPILED_VERSION_VALUE = -8; // decremented when compiler or object file changes
public static readonly int CALL_FRAME_MEMUSE = 64;
public static readonly int STRING_LEN_TO_MEMUSE = 2;