Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-05-16 01:22:11 +00:00
parent e25818d832
commit 65c5efe43b
261 changed files with 3718 additions and 3831 deletions

View File

@@ -106,22 +106,22 @@ namespace OpenSim.Data.SQLite
// new fields
if (!Convert.IsDBNull(row["salePrice"]))
item.SalePrice = Convert.ToInt32(row["salePrice"]);
if (!Convert.IsDBNull(row["saleType"]))
item.SaleType = Convert.ToByte(row["saleType"]);
if (!Convert.IsDBNull(row["creationDate"]))
item.CreationDate = Convert.ToInt32(row["creationDate"]);
if (!Convert.IsDBNull(row["groupID"]))
item.GroupID = new LLUUID((string)row["groupID"]);
if (!Convert.IsDBNull(row["groupOwned"]))
item.GroupOwned = Convert.ToBoolean(row["groupOwned"]);
if (!Convert.IsDBNull(row["Flags"]))
item.Flags = Convert.ToUInt32(row["Flags"]);
return item;
}
@@ -221,7 +221,7 @@ namespace OpenSim.Data.SQLite
{
if (add)
m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Add inventory item that already exists: {0}", item.ID);
fillItemRow(inventoryRow, item);
}
invItemsDa.Update(ds, "inventoryitems");
@@ -314,9 +314,9 @@ namespace OpenSim.Data.SQLite
// There should only ever be one root folder for a user. However, if there's more
// than one we'll simply use the first one rather than failing. It would be even
// nicer to print some message to this effect, but this feels like it's too low a
// nicer to print some message to this effect, but this feels like it's too low a
// to put such a message out, and it's too minor right now to spare the time to
// suitably refactor.
// suitably refactor.
if (folders.Count > 0)
{
return folders[0];
@@ -327,7 +327,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
/// Append a list of all the child folders of a parent folder
/// Append a list of all the child folders of a parent folder
/// </summary>
/// <param name="folders">list where folders will be appended</param>
/// <param name="parentID">ID of parent</param>
@@ -435,7 +435,7 @@ namespace OpenSim.Data.SQLite
}
/// <summary>
///
///
/// </summary>
/// <param name="item"></param>
public void deleteInventoryItem(LLUUID itemID)
@@ -664,7 +664,7 @@ namespace OpenSim.Data.SQLite
{
string createInventoryItems = defineTable(createInventoryItemsTable());
string createInventoryFolders = defineTable(createInventoryFoldersTable());
SqliteCommand pcmd = new SqliteCommand(createInventoryItems, conn);
SqliteCommand scmd = new SqliteCommand(createInventoryFolders, conn);
@@ -697,7 +697,7 @@ namespace OpenSim.Data.SQLite
// Very clumsy way of checking whether we need to upgrade the database table version and then updating. Only
// putting up with this because this code should be blown away soon by nhibernate...
conn.Open();
SqliteCommand cmd;
try
{
@@ -707,7 +707,7 @@ namespace OpenSim.Data.SQLite
catch (SqliteSyntaxException)
{
m_log.Info("[INVENTORY DB]: Upgrading sqlite inventory database to version 2");
cmd = new SqliteCommand("alter table inventoryitems add column salePrice integer default 99;", conn);
cmd.ExecuteNonQuery();
cmd = new SqliteCommand("alter table inventoryitems add column saleType integer default 0;", conn);
@@ -719,15 +719,15 @@ namespace OpenSim.Data.SQLite
cmd = new SqliteCommand("alter table inventoryitems add column groupOwned integer default 0;", conn);
cmd.ExecuteNonQuery();
cmd = new SqliteCommand("alter table inventoryitems add column flags integer default 0;", conn);
cmd.ExecuteNonQuery();
cmd.ExecuteNonQuery();
pDa.Fill(tmpDS, "inventoryitems");
}
finally
{
conn.Close();
}
foreach (DataColumn col in createInventoryItemsTable().Columns)
{
if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName))