Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-05-16 01:22:11 +00:00
parent e25818d832
commit 65c5efe43b
261 changed files with 3718 additions and 3831 deletions

View File

@@ -75,7 +75,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
/// </summary>
public void Parse()
{
// The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
// The LSO Format consist of 6 major blocks: header, statics, functions, states, heap, and stack.
// HEADER BLOCK
@@ -295,7 +295,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount];
for (int i = 0; i < myStateFrameBlock.StateCount; i++)
{
// TODO: Somehow organize events and functions so they can be found again,
// TODO: Somehow organize events and functions so they can be found again,
// two level search ain't no good
for (int ii = 0; ii < myStateFrameBlock.StatePointer[i].EventMask.Count - 1; ii++)
{
@@ -373,7 +373,7 @@ namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
//private byte[] br_read_smallendian(int len)
//{
// byte[] bytes = new byte[len];
// byte[] bytes = new byte[len];
// br.Read(bytes,0, len);
// return bytes;
//}