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https://github.com/opensim/opensim.git
synced 2026-08-09 02:36:00 +08:00
Formatting cleanup.
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@@ -50,14 +50,14 @@ using OpenSim.Region.Physics.Manager;
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namespace OpenSim
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{
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public class OpenSimMain : RegionApplicationBase
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// Holds a human readable build version for this server.
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/// </summary>
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protected string buildVersion;
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protected string proxyUrl;
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protected int proxyOffset = 0;
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@@ -90,42 +90,42 @@ namespace OpenSim
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private string m_standaloneUserSource;
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protected string m_assetStorage = "local";
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public ConsoleCommand CreateAccount = null;
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protected bool m_dumpAssetsToFile;
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protected List<IApplicationPlugin> m_plugins = new List<IApplicationPlugin>();
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protected IConfigSource m_finalConfig = null;
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protected IniConfigSource m_config;
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public IniConfigSource ConfigSource
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{
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get { return m_config; }
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set { m_config = value; }
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}
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public List<IClientNetworkServer> ClientServers
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{
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get { return m_clientServers; }
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}
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public List<RegionInfo> RegionData
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{
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get { return m_regionData; }
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}
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public new BaseHttpServer HttpServer
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{
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get { return m_httpServer; }
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}
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public new uint HttpServerPort
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{
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get { return m_httpServerPort; }
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}
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protected ModuleLoader m_moduleLoader;
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public ModuleLoader ModuleLoader
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@@ -146,10 +146,10 @@ namespace OpenSim
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if (Directory.Exists("addin-db-001"))
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Directory.Delete("addin-db-001", true);
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m_log.Info("[OPENSIM MAIN]: PLEASE IGNORE THE SCANNING ERRORS BELOW. These are the result of a temporary problem with our plugins manager.");
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AddinManager.Initialize(".");
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AddinManager.Registry.Update(null);
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@@ -270,13 +270,13 @@ namespace OpenSim
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m_sandbox = !startupConfig.GetBoolean("gridmode", false);
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m_physicsEngine = startupConfig.GetString("physics", "basicphysics");
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m_meshEngineName = startupConfig.GetString("meshing", "ZeroMesher");
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m_physicalPrim = startupConfig.GetBoolean("physical_prim", true);
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m_see_into_region_from_neighbor = startupConfig.GetBoolean("see_into_this_sim_from_neighbor", true);
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m_storageDll = startupConfig.GetString("storage_plugin", "OpenSim.Data.SQLite.dll");
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if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
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if (m_storageDll == "OpenSim.DataStore.MonoSqlite.dll")
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{
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m_storageDll = "OpenSim.Data.SQLite.dll";
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Console.WriteLine("WARNING: OpenSim.DataStore.MonoSqlite.dll is deprecated. Set storage_plugin to OpenSim.Data.SQLite.dll.");
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@@ -311,10 +311,10 @@ namespace OpenSim
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m_dumpAssetsToFile = standaloneConfig.GetBoolean("dump_assets_to_file", false);
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}
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m_networkServersInfo.loadFromConfiguration(m_config);
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}
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private ManualResetEvent WorldHasComeToAnEnd = new ManualResetEvent(false);
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@@ -331,19 +331,19 @@ namespace OpenSim
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m_log.Info("========================= STARTING OPENSIM =========================");
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m_log.Info("====================================================================");
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m_log.InfoFormat("[OPENSIM MAIN]: Running in background {0} mode", m_sandbox ? "sandbox" : "grid");
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InternalStartUp();
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// We are done with startup
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m_log.InfoFormat("[OPENSIM MAIN]: Startup complete, serving {0} region{1}",
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m_clientServers.Count.ToString(), m_clientServers.Count > 1 ? "s" : "");
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WorldHasComeToAnEnd.WaitOne();
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m_log.Info("[OPENSIM MAIN]: Shutdown complete, goodbye.");
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Environment.Exit(0);
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}
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/// <summary>
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/// Print the version information available to the library. This include a subversion number if the root
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/// .svn/entries file is present.
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@@ -392,9 +392,9 @@ namespace OpenSim
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protected void InternalStartUp()
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{
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printAvailableVersionInformation();
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m_stats = StatsManager.StartCollectingSimExtraStats();
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// Do baseclass startup sequence: OpenSim.Region.ClientStack.RegionApplicationBase.StartUp
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// TerrainManager, StorageManager, HTTP Server
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// This base will call abstract Initialize
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@@ -425,7 +425,7 @@ namespace OpenSim
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// set up XMLRPC handler for client's initial login request message
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m_httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod);
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// provides the web form login
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m_httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin);
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@@ -524,12 +524,12 @@ namespace OpenSim
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regionInfo.originRegionID = regionInfo.RegionID;
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// set initial ServerURI
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regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName
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regionInfo.ServerURI = "http://" + regionInfo.ExternalHostName
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+ ":" + regionInfo.InternalEndPoint.Port.ToString();
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regionInfo.HttpPort = m_httpServerPort;
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if ((proxyUrl.Length > 0) && (portadd_flag))
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regionInfo.HttpPort = m_httpServerPort;
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if ((proxyUrl.Length > 0) && (portadd_flag))
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{
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// set proxy url to RegionInfo
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regionInfo.proxyUrl = proxyUrl;
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@@ -574,9 +574,9 @@ namespace OpenSim
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scene.SetModuleInterfaces();
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//moved these here as the terrain texture has to be created after the modules are initialized
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// and has to happen before the region is registered with the grid.
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// and has to happen before the region is registered with the grid.
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scene.CreateTerrainTexture(true);
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try
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{
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scene.RegisterRegionWithGrid();
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@@ -584,18 +584,18 @@ namespace OpenSim
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catch (Exception e)
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{
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m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e);
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// Carrying on now causes a lot of confusion down the line - we need to get the user's attention
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System.Environment.Exit(1);
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}
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// We need to do this after we've initialized the scripting engines.
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scene.StartScripts();
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scene.loadAllLandObjectsFromStorage(regionInfo.originRegionID);
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scene.LandChannel.PerformParcelPrimCountUpdate();
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m_sceneManager.Add(scene);
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m_sceneManager.Add(scene);
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m_clientServers.Add(clientServer);
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m_regionData.Add(regionInfo);
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@@ -625,7 +625,7 @@ namespace OpenSim
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new Scene(regionInfo, circuitManager, m_commsManager, sceneGridService, m_assetCache,
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storageManager, m_httpServer,
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m_moduleLoader, m_dumpAssetsToFile, m_physicalPrim, m_see_into_region_from_neighbor, m_config);
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}
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public void handleRestartRegion(RegionInfo whichRegion)
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@@ -650,7 +650,7 @@ namespace OpenSim
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m_clientServers.RemoveAt(clientServerElement);
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}
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//Removing the region from the sim's database of regions..
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//Removing the region from the sim's database of regions..
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int RegionHandleElement = -1;
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for (int i = 0; i < m_regionData.Count; i++)
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{
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@@ -676,7 +676,7 @@ namespace OpenSim
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/// <summary>
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/// Handler to supply the current status of this sim
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///
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///
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/// Currently this is always OK if the simulator is still listening for connections on its HTTP service
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/// </summary>
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protected class SimStatusHandler : IStreamedRequestHandler
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@@ -709,9 +709,9 @@ namespace OpenSim
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/// </summary>
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public override void Shutdown()
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{
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if (proxyUrl.Length > 0)
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if (proxyUrl.Length > 0)
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{
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Util.XmlRpcCommand(proxyUrl, "Stop");
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Util.XmlRpcCommand(proxyUrl, "Stop");
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}
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m_log.Info("[SHUTDOWN]: Closing all threads");
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@@ -721,9 +721,9 @@ namespace OpenSim
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m_log.Info("[SHUTDOWN]: Closing console and terminating");
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m_sceneManager.Close();
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WorldHasComeToAnEnd.Set();
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base.Shutdown();
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}
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