Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-05-16 01:22:11 +00:00
parent e25818d832
commit 65c5efe43b
261 changed files with 3718 additions and 3831 deletions

View File

@@ -235,7 +235,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
{
TrySendChatMessage(presence, fromPos, regionPos,
fromAgentID, fromName, e.Type, message, ChatSourceType.Agent);
}
});
}
@@ -572,7 +572,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
string regex = @":(?<nick>\w*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
Regex RE = new Regex(regex, RegexOptions.Multiline);
MatchCollection matches = RE.Matches(input);
// Get some direct matches $1 $4 is a
// Get some direct matches $1 $4 is a
if ((matches.Count == 1) && (matches[0].Groups.Count == 5))
{
result = new Dictionary<string, string>();
@@ -703,7 +703,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
public void ProcessIRCCommand(string command)
{
//m_log.Info("[IRC]: ProcessIRCCommand:" + command);
//m_log.Info("[IRC]: ProcessIRCCommand:" + command);
string[] commArgs = new string[command.Split(' ').Length];
string c_server = m_server;

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@@ -46,10 +46,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
/// Demo Economy/Money Module. This is not a production quality money/economy module!
/// This is a demo for you to use when making one that works for you.
/// // To use the following you need to add:
/// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
/// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
/// to the command line parameters you use to start up your client
/// This commonly looks like -helperuri http://127.0.0.1:9000/
///
///
/// Centralized grid structure example using OpenSimWi Redux revision 9+
/// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
/// </summary>
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
XMLRPCHandler = scene;
// To use the following you need to add:
// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
// to the command line parameters you use to start up your client
// This commonly looks like -helperuri http://127.0.0.1:9000/
@@ -276,7 +276,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
private void OnNewClient(IClientAPI client)
{
// Here we check if we're in grid mode
// I imagine that the 'check balance'
// I imagine that the 'check balance'
// function for the client should be here or shortly after
if (gridmode)
@@ -367,7 +367,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
{
lock (m_KnownClientFunds)
{
// If we don't know about the sender, then the sender can't
// If we don't know about the sender, then the sender can't
// actually be here and therefore this is likely fraud or outdated.
if (m_MoneyAddress.Length == 0)
{
@@ -1394,7 +1394,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID;
//m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
// Claim User! my user! Mine mine mine!

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@@ -97,9 +97,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
private void OnNewClient(IClientAPI client)
{
// All friends establishment protocol goes over instant message
// There's no way to send a message from the sim
// There's no way to send a message from the sim
// to a user to 'add a friend' without causing dialog box spam
//
//
// The base set of friends are added when the user signs on in their XMLRPC response
// Generated by LoginService. The friends are retreived from the database by the UserManager
@@ -167,7 +167,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
LLUUID[] Agents = new LLUUID[1];
Agents[0] = client.AgentId;
av.ControllingClient.SendAgentOnline(Agents);
}
}
}
@@ -223,14 +223,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
}
catch (IndexOutOfRangeException)
{
// Ignore the index out of range exception.
// Ignore the index out of range exception.
// This causes friend lists to get out of sync slightly.. however
// prevents a sim crash.
m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
}
catch (ArgumentOutOfRangeException)
{
// Ignore the index out of range exception.
// Ignore the index out of range exception.
// This causes friend lists to get out of sync slightly.. however
// prevents a sim crash.
m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
@@ -248,14 +248,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
catch (IndexOutOfRangeException)
{
// Ignore the index out of range exception.
// Ignore the index out of range exception.
// This causes friend lists to get out of sync slightly.. however
// prevents a sim crash.
m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
}
catch (ArgumentOutOfRangeException)
{
// Ignore the index out of range exception.
// Ignore the index out of range exception.
// This causes friend lists to get out of sync slightly.. however
// prevents a sim crash.
m_log.Info("[FRIEND]: Unable to enumerate last friendlist user. User logged off");
@@ -411,10 +411,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
{
if (m_pendingFriendRequests.ContainsKey(transactionID))
{
// Found Pending Friend Request with that Transaction..
// Found Pending Friend Request with that Transaction..
Scene SceneAgentIn = m_scene[0];
// Found Pending Friend Request with that Transaction..
// Found Pending Friend Request with that Transaction..
ScenePresence agentpresence = GetPresenceFromAgentID(agentID);
if (agentpresence != null)
{
@@ -453,7 +453,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
{
Scene SceneAgentIn = m_scene[0];
// Found Pending Friend Request with that Transaction..
// Found Pending Friend Request with that Transaction..
ScenePresence agentpresence = GetPresenceFromAgentID(agentID);
if (agentpresence != null)
{

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@@ -107,7 +107,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory
// First byte of the array is probably the item type
// Next 16 bytes are the UUID
//Array.Copy(binaryBucket, 1, rawId, 0, 16);
//Array.Copy(binaryBucket, 1, rawId, 0, 16);
//LLUUID itemId = new LLUUID(new Guid(rawId));
LLUUID itemId = new LLUUID(binaryBucket, 1);

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@@ -86,7 +86,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles
}
/// <summary>
///
///
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="avatarID"></param>

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@@ -226,7 +226,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice
public string ProvisionVoiceAccountRequest(string request, string path, string param,
LLUUID agentID, Caps caps)
{
// we need to
// we need to
// - get user data from UserProfileCacheService
// - generate nonce for user voice account password
// - issue XmlRpc request to asterisk opensim front end: