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Formatting cleanup.
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@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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[Serializable]
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public abstract class EntityBase : ISerializable
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{
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{
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/// <summary>
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/// The scene to which this entity belongs
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/// </summary>
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@@ -56,7 +56,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected string m_name;
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/// <summary>
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///
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///
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/// </summary>
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public virtual string Name
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{
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@@ -67,7 +67,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected LLVector3 m_pos;
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/// <summary>
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///
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///
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/// </summary>
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public virtual LLVector3 AbsolutePosition
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{
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@@ -79,7 +79,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected LLVector3 m_rotationalvelocity;
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/// <summary>
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///
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///
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/// </summary>
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public virtual LLVector3 Velocity
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{
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@@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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/// <summary>
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///
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///
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/// </summary>
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public abstract void UpdateMovement();
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