Formatting cleanup.

This commit is contained in:
Jeff Ames
2008-05-16 01:22:11 +00:00
parent e25818d832
commit 65c5efe43b
261 changed files with 3718 additions and 3831 deletions

View File

@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Scenes
public partial class Scene
{
/// <summary>
///
///
/// </summary>
/// <param name="message"></param>
/// <param name="type"></param>
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Environment.Scenes
foreach (EntityBase ent in EntitieList)
{
if (ent is SceneObjectGroup)
{
{
if (((SceneObjectGroup) ent).LocalId == primLocalID)
{
// A prim is only tainted if it's allowed to be edited by the person clicking it.
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Scenes
}
/// <summary>
///
///
/// </summary>
/// <param name="primLocalID"></param>
/// <param name="remoteClient"></param>
@@ -139,10 +139,10 @@ namespace OpenSim.Region.Environment.Scenes
agentId, groupId, final, groupOwned, removeContribution, parcelLocalID, parcelArea, parcelPrice, authenticated);
// First, allow all validators a stab at it
m_eventManager.TriggerValidateLandBuy(this, args);
m_eventManager.TriggerValidateLandBuy(this, args);
// Then, check validation and transfer
m_eventManager.TriggerLandBuy(this, args);
m_eventManager.TriggerLandBuy(this, args);
}
public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)