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Formatting cleanup.
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@@ -171,12 +171,12 @@ namespace OpenSim.Region.Physics.POSPlugin
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{
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if (check_collision(c, _prims[i]))
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{
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return true;
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}
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}
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return false;
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}
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@@ -234,7 +234,7 @@ namespace OpenSim.Region.Physics.POSPlugin
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character.Position.Z += character._target_velocity.Z*timeStep;
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}
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/// this is it -- the magic you've all been waiting for! Ladies and gentlemen --
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/// this is it -- the magic you've all been waiting for! Ladies and gentlemen --
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/// Completely Bogus Collision Detection!!!
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/// better known as the CBCD algorithm
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