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Add a regression test for rezzing a single object into a scene from user inventory
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@@ -4290,6 +4290,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void SendEstateCovenantInformation(UUID covenant)
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{
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// m_log.DebugFormat("[LLCLIENTVIEW]: Sending estate covenant asset id of {0} to {1}", covenant, Name);
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EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket();
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EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock();
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edata.CovenantID = covenant;
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@@ -4300,8 +4302,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OutPacket(einfopack, ThrottleOutPacketType.Task);
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}
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public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
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public void SendDetailedEstateData(
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UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition,
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UUID covenant, string abuseEmail, UUID estateOwner)
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{
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// m_log.DebugFormat(
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// "[LLCLIENTVIEW]: Sending detailed estate data to {0} with covenant asset id {1}", Name, covenant);
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EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
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packet.MethodData.Invoice = invoice;
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packet.AgentData.TransactionID = UUID.Random();
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