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Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.
Fixed ScriptEngine.Common startup problems.
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@@ -28,6 +28,7 @@
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using System.IO;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Grid.ScriptServer.ScriptServer;
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@@ -66,8 +67,8 @@ namespace OpenSim.Grid.ScriptServer
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// Load DotNetEngine
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Engine = ScriptEngines.LoadEngine("DotNetEngine");
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Engine.InitializeEngine(null, m_log, false, Engine.GetScriptManager());
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IConfigSource config = null;
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Engine.InitializeEngine(null, null, m_log, false, Engine.GetScriptManager());
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// Set up server
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