Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.

Fixed ScriptEngine.Common startup problems.
This commit is contained in:
Tedd Hansen
2008-02-02 00:59:22 +00:00
parent a9b69f3880
commit 667197f24d
8 changed files with 44 additions and 32 deletions

View File

@@ -28,6 +28,7 @@
using System.IO;
using libsecondlife;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Grid.ScriptServer.ScriptServer;
@@ -66,8 +67,8 @@ namespace OpenSim.Grid.ScriptServer
// Load DotNetEngine
Engine = ScriptEngines.LoadEngine("DotNetEngine");
Engine.InitializeEngine(null, m_log, false, Engine.GetScriptManager());
IConfigSource config = null;
Engine.InitializeEngine(null, null, m_log, false, Engine.GetScriptManager());
// Set up server