Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.

Fixed ScriptEngine.Common startup problems.
This commit is contained in:
Tedd Hansen
2008-02-02 00:59:22 +00:00
parent a9b69f3880
commit 667197f24d
8 changed files with 44 additions and 32 deletions

View File

@@ -27,6 +27,7 @@
*/
using libsecondlife;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes;
@@ -81,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Common
public interface ScriptEngine
{
RemoteEvents EventManager();
void InitializeEngine(Scene Sceneworld, LogBase logger, bool DontHookUp, ScriptManager newScriptManager);
void InitializeEngine(Scene Sceneworld, IConfigSource config, LogBase logger, bool DontHookUp, ScriptManager newScriptManager);
ScriptManager GetScriptManager();
}