From 6684c35bb054e930e83d34e16c9a3fe723596c8f Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 3 Mar 2020 22:25:24 +0000 Subject: [PATCH] fix object animation updates when also moving --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index d05b578ebb..43e78c9223 100755 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -5006,7 +5006,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP continue; } - if (updateFlags == PrimUpdateFlags.Animations) + if (updateFlags.HasFlag(PrimUpdateFlags.Animations)) { if (m_SupportObjectAnimations && part.Animations != null) { @@ -5015,7 +5015,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP ObjectAnimationUpdates.Add(part); maxUpdatesBytes -= 20 * part.Animations.Count + 24; } - continue; } if(viewerCache)