update some ini defaults in code - all defaults from beginning of OpenSim.ini.example thru DefaultScriptEngine = "XEngine"

This commit is contained in:
Dahlia Trimble
2009-03-11 09:31:02 +00:00
parent b6b83be562
commit 669aa46bff
3 changed files with 9 additions and 9 deletions

View File

@@ -292,7 +292,7 @@ namespace OpenSim
m_configSettings.EstateConnectionString = startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString);
m_configSettings.AssetStorage = startupConfig.GetString("asset_database");
m_configSettings.AssetCache = startupConfig.GetString("AssetCache");
m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin");
m_configSettings.ClientstackDll = startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
}
IConfig standaloneConfig = m_config.Source.Configs["StandAlone"];

View File

@@ -68,8 +68,8 @@ namespace OpenSim
if (startupConfig != null)
{
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", String.Empty);
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", String.Empty);
m_startupCommandsFile = startupConfig.GetString("startup_console_commands_file", "startup_commands.txt");
m_shutdownCommandsFile = startupConfig.GetString("shutdown_console_commands_file", "shutdown_commands.txt");
m_gui = startupConfig.GetBoolean("gui", false);