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Resolve merge commits, stage 1
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@@ -209,7 +209,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sp.TeleportFlags = (TeleportFlags)teleportFlags;
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sp.Teleport(position);
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foreach (SceneObjectGroup grp in sp.Attachments)
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foreach (SceneObjectGroup grp in sp.GetAttachments())
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sp.Scene.EventManager.TriggerOnScriptChangedEvent(grp.LocalId, (uint)Changed.TELEPORT);
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}
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else // Another region possibly in another simulator
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@@ -494,7 +494,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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// Now let's make it officially a child agent
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sp.MakeChildAgent();
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sp.Scene.CleanDroppedAttachments();
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// sp.Scene.CleanDroppedAttachments();
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// Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone
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@@ -560,11 +560,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected virtual void AgentHasMovedAway(ScenePresence sp, bool logout)
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{
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foreach (SceneObjectGroup sop in sp.Attachments)
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{
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sop.Scene.DeleteSceneObject(sop, true);
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}
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sp.Attachments.Clear();
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sp.Scene.AttachmentsModule.DeleteAttachmentsFromScene(sp, true);
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}
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protected void KillEntity(Scene scene, uint localID)
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@@ -1088,10 +1084,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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#endregion
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#region Enable Child Agent
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/// <summary>
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/// This informs a single neighbouring region about agent "avatar".
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/// Calls an asynchronous method to do so.. so it doesn't lag the sim.
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/// </summary>
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/// <param name="sp"></param>
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/// <param name="region"></param>
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public void EnableChildAgent(ScenePresence sp, GridRegion region)
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{
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m_log.DebugFormat("[ENTITY TRANSFER]: Enabling child agent in new neighbour {0}", region.RegionName);
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@@ -1153,6 +1152,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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/// This informs all neighbouring regions about agent "avatar".
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/// Calls an asynchronous method to do so.. so it doesn't lag the sim.
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/// </summary>
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/// <param name="sp"></param>
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public void EnableChildAgents(ScenePresence sp)
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{
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List<GridRegion> neighbours = new List<GridRegion>();
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@@ -1340,7 +1340,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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Utils.LongToUInts(reg.RegionHandle, out x, out y);
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x = x / Constants.RegionSize;
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y = y / Constants.RegionSize;
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m_log.Debug("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint.ToString() + ")");
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m_log.Debug("[ENTITY TRANSFER MODULE]: Starting to inform client about neighbour " + x + ", " + y + "(" + endPoint + ")");
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string capsPath = reg.ServerURI + CapsUtil.GetCapsSeedPath(a.CapsPath);
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@@ -1786,34 +1786,33 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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protected bool CrossAttachmentsIntoNewRegion(GridRegion destination, ScenePresence sp, bool silent)
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{
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List<SceneObjectGroup> m_attachments = sp.Attachments;
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lock (m_attachments)
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List<SceneObjectGroup> m_attachments = sp.GetAttachments();
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// Validate
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foreach (SceneObjectGroup gobj in m_attachments)
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{
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// Validate
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foreach (SceneObjectGroup gobj in m_attachments)
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{
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if (gobj == null || gobj.IsDeleted)
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return false;
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}
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foreach (SceneObjectGroup gobj in m_attachments)
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{
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// If the prim group is null then something must have happened to it!
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if (gobj != null && gobj.RootPart != null)
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{
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// Set the parent localID to 0 so it transfers over properly.
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gobj.RootPart.SetParentLocalId(0);
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gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
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gobj.RootPart.IsAttachment = false;
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//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName);
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CrossPrimGroupIntoNewRegion(destination, gobj, silent);
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}
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}
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m_attachments.Clear();
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return true;
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if (gobj == null || gobj.IsDeleted)
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return false;
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}
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foreach (SceneObjectGroup gobj in m_attachments)
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{
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// If the prim group is null then something must have happened to it!
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if (gobj != null)
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{
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// Set the parent localID to 0 so it transfers over properly.
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gobj.RootPart.SetParentLocalId(0);
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gobj.AbsolutePosition = gobj.RootPart.AttachedPos;
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gobj.IsAttachment = false;
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//gobj.RootPart.LastOwnerID = gobj.GetFromAssetID();
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m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Sending attachment {0} to region {1}", gobj.UUID, destination.RegionName);
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CrossPrimGroupIntoNewRegion(destination, gobj, silent);
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}
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}
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sp.ClearAttachments();
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return true;
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}
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#endregion
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@@ -1862,7 +1861,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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int i = 0;
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if (sp.InTransitScriptStates.Count > 0)
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{
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sp.Attachments.ForEach(delegate(SceneObjectGroup sog)
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List<SceneObjectGroup> attachments = sp.GetAttachments();
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foreach (SceneObjectGroup sog in attachments)
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{
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if (i < sp.InTransitScriptStates.Count)
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{
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@@ -1871,8 +1872,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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sog.ResumeScripts();
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}
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else
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m_log.ErrorFormat("[ENTITY TRANSFER MODULE]: InTransitScriptStates.Count={0} smaller than Attachments.Count={1}", sp.InTransitScriptStates.Count, sp.Attachments.Count);
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});
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m_log.ErrorFormat(
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"[ENTITY TRANSFER MODULE]: InTransitScriptStates.Count={0} smaller than Attachments.Count={1}",
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sp.InTransitScriptStates.Count, attachments.Count);
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}
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sp.InTransitScriptStates.Clear();
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}
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