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let engines Suspend and resume scripts return false if script not on that engine
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@@ -70,13 +70,13 @@ namespace OpenSim.Region.Framework.Interfaces
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/// Suspends a script.
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/// </summary>
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/// <param name="itemID">The item ID of the script.</param>
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void SuspendScript(UUID itemID);
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bool SuspendScript(UUID itemID);
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/// <summary>
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/// Resumes a script.
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/// </summary>
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/// <param name="itemID">The item ID of the script.</param>
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void ResumeScript(UUID itemID);
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bool ResumeScript(UUID itemID);
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ArrayList GetScriptErrors(UUID itemID);
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