let engines Suspend and resume scripts return false if script not on that engine

This commit is contained in:
UbitUmarov
2020-05-25 14:41:59 +01:00
parent 5f52de2578
commit 66eb8a2c2e
5 changed files with 23 additions and 32 deletions

View File

@@ -70,13 +70,13 @@ namespace OpenSim.Region.Framework.Interfaces
/// Suspends a script.
/// </summary>
/// <param name="itemID">The item ID of the script.</param>
void SuspendScript(UUID itemID);
bool SuspendScript(UUID itemID);
/// <summary>
/// Resumes a script.
/// </summary>
/// <param name="itemID">The item ID of the script.</param>
void ResumeScript(UUID itemID);
bool ResumeScript(UUID itemID);
ArrayList GetScriptErrors(UUID itemID);