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Misc. cleanup:
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
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@@ -363,7 +363,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// Performs a money transfer request between two accounts
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/// </summary>
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/// <param name="from">The senders account ID</param>
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/// <param name="to">The recievers account ID</param>
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/// <param name="to">The receivers account ID</param>
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/// <param name="amount">The amount to transfer</param>
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/// <returns>Success?</returns>
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public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
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@@ -376,7 +376,7 @@ namespace OpenSim.Framework.Data.MySQL
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/// </summary>
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/// <remarks>TODO: Move to inventory server</remarks>
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/// <param name="from">The senders account ID</param>
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/// <param name="to">The recievers account ID</param>
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/// <param name="to">The receivers account ID</param>
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/// <param name="item">The item to transfer</param>
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/// <returns>Success?</returns>
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public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
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