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Misc. cleanup:
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
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@@ -320,7 +320,7 @@ namespace OpenSim.Framework.Data.SQLite
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/// </summary>
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/// <remarks>Move to inventory server</remarks>
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/// <param name="from">Senders account</param>
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/// <param name="to">Recievers account</param>
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/// <param name="to">Receivers account</param>
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/// <param name="item">Inventory item</param>
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/// <returns>Success?</returns>
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public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
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