mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 20:55:43 +08:00
Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor and SceneObjectPart. No connection to the physics simulators.
This commit is contained in:
@@ -159,6 +159,12 @@ namespace OpenSim.Region.Physics.POSPlugin
|
||||
set { return; }
|
||||
}
|
||||
|
||||
public override int VehicleType
|
||||
{
|
||||
get { return 0; }
|
||||
set { return; }
|
||||
}
|
||||
|
||||
public override void VehicleFloatParam(int param, float value)
|
||||
{
|
||||
|
||||
|
||||
@@ -121,6 +121,12 @@ namespace OpenSim.Region.Physics.POSPlugin
|
||||
set { return; }
|
||||
}
|
||||
|
||||
public override int VehicleType
|
||||
{
|
||||
get { return 0; }
|
||||
set { return; }
|
||||
}
|
||||
|
||||
public override void VehicleFloatParam(int param, float value)
|
||||
{
|
||||
|
||||
|
||||
Reference in New Issue
Block a user