Fix up failing test to compensate for changed sit target offset

This commit is contained in:
Melanie
2011-11-06 21:46:03 +00:00
parent 559e6e52f5
commit 67780b00f0

View File

@@ -287,7 +287,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
// default avatar.
Assert.That(
npc.AbsolutePosition,
Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8857438f)));
Is.EqualTo(part.AbsolutePosition + new Vector3(0, 0, 0.8454993));
npcModule.Stand(npc.UUID, scene);
@@ -295,4 +295,4 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
Assert.That(npc.ParentID, Is.EqualTo(0));
}
}
}
}