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Deleted old inventoryCache.cs
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@@ -29,7 +29,6 @@ using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using libsecondlife.Packets;
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using OpenSim.Assets;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Interfaces;
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@@ -122,9 +121,9 @@ namespace OpenSim.Region.ClientStack
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}
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protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AgentCircuitManager authenSessions)
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protected virtual ClientView CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions)
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{
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return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, inventoryCache, authenSessions );
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return new ClientView(remoteEP, initialcirpack, clientThreads, scene, assetCache, packServer, authenSessions );
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}
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/// <summary>
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@@ -136,10 +135,10 @@ namespace OpenSim.Region.ClientStack
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/// <param name="inventoryCache"></param>
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/// <param name="authenticateSessionsClass"></param>
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/// <returns></returns>
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public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, InventoryCache inventoryCache, AgentCircuitManager authenticateSessionsClass)
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public virtual bool AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass)
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{
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ClientView newuser =
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CreateNewClient(epSender, useCircuit, ClientThreads, _localScene, assetCache, this, inventoryCache,
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CreateNewClient(epSender, useCircuit, ClientThreads, _localScene, assetCache, this,
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authenticateSessionsClass);
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this.ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
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