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Deleted old inventoryCache.cs
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@@ -30,7 +30,6 @@ using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using libsecondlife.Packets;
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using OpenSim.Assets;
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using OpenSim.Framework;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Console;
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@@ -55,7 +54,6 @@ namespace OpenSim.Region.ClientStack
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protected int listenPort;
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protected IScene m_localScene;
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protected AssetCache m_assetCache;
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protected InventoryCache m_inventoryCache;
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protected LogBase m_log;
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protected AgentCircuitManager m_authenticateSessionsClass;
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@@ -84,11 +82,10 @@ namespace OpenSim.Region.ClientStack
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{
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}
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public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AgentCircuitManager authenticateClass)
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public UDPServer(int port, AssetCache assetCache, LogBase console, AgentCircuitManager authenticateClass)
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{
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listenPort = port;
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this.m_assetCache = assetCache;
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this.m_inventoryCache = inventoryCache;
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this.m_log = console;
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this.m_authenticateSessionsClass = authenticateClass;
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this.CreatePacketServer();
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@@ -133,7 +130,7 @@ namespace OpenSim.Region.ClientStack
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UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
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this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
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this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_inventoryCache, m_authenticateSessionsClass);
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this.PacketServer.AddNewClient(epSender, useCircuit, m_assetCache, m_authenticateSessionsClass);
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}
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public void ServerListener()
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