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Factor out TaskInventoryItem
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@@ -1736,73 +1736,5 @@ namespace OpenSim.Region.Environment.Scenes
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{
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}
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}
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public class TaskInventoryItem
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{
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/// <summary>
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/// Inventory types
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/// </summary>
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public static string[] InvTypes = new string[]
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{
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"texture",
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"sound",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"lsl_text",
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""
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};
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/// <summary>
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/// Asset types
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/// </summary>
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public static string[] Types = new string[]
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{
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"texture",
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"sound",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"",
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"lsltext",
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""
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};
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public LLUUID item_id = LLUUID.Zero;
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public LLUUID parent_id = LLUUID.Zero; //parent folder id
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public uint base_mask = FULL_MASK_PERMISSIONS_GENERAL;
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public uint owner_mask = FULL_MASK_PERMISSIONS_GENERAL;
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public uint group_mask = FULL_MASK_PERMISSIONS_GENERAL;
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public uint everyone_mask = FULL_MASK_PERMISSIONS_GENERAL;
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public uint next_owner_mask = FULL_MASK_PERMISSIONS_GENERAL;
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public LLUUID creator_id = LLUUID.Zero;
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public LLUUID owner_id = LLUUID.Zero;
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public LLUUID last_owner_id = LLUUID.Zero;
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public LLUUID group_id = LLUUID.Zero;
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public LLUUID asset_id = LLUUID.Zero;
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public string type = "";
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public string inv_type = "";
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public uint flags = 0;
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public string name = "";
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public string desc = "";
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public uint creation_date = 0;
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public LLUUID ParentPartID = LLUUID.Zero;
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public TaskInventoryItem()
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{
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}
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}
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}
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}
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