Factor out TaskInventoryItem

This commit is contained in:
Justin Clarke Casey
2008-01-06 01:56:29 +00:00
parent 7cedb09869
commit 679923ec87
4 changed files with 116 additions and 83 deletions

View File

@@ -1736,73 +1736,5 @@ namespace OpenSim.Region.Environment.Scenes
{
}
}
public class TaskInventoryItem
{
/// <summary>
/// Inventory types
/// </summary>
public static string[] InvTypes = new string[]
{
"texture",
"sound",
"",
"",
"",
"",
"",
"",
"",
"",
"lsl_text",
""
};
/// <summary>
/// Asset types
/// </summary>
public static string[] Types = new string[]
{
"texture",
"sound",
"",
"",
"",
"",
"",
"",
"",
"",
"lsltext",
""
};
public LLUUID item_id = LLUUID.Zero;
public LLUUID parent_id = LLUUID.Zero; //parent folder id
public uint base_mask = FULL_MASK_PERMISSIONS_GENERAL;
public uint owner_mask = FULL_MASK_PERMISSIONS_GENERAL;
public uint group_mask = FULL_MASK_PERMISSIONS_GENERAL;
public uint everyone_mask = FULL_MASK_PERMISSIONS_GENERAL;
public uint next_owner_mask = FULL_MASK_PERMISSIONS_GENERAL;
public LLUUID creator_id = LLUUID.Zero;
public LLUUID owner_id = LLUUID.Zero;
public LLUUID last_owner_id = LLUUID.Zero;
public LLUUID group_id = LLUUID.Zero;
public LLUUID asset_id = LLUUID.Zero;
public string type = "";
public string inv_type = "";
public uint flags = 0;
public string name = "";
public string desc = "";
public uint creation_date = 0;
public LLUUID ParentPartID = LLUUID.Zero;
public TaskInventoryItem()
{
}
}
}
}