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* More refactorings of UDPServer.
* Removed all references where possible. * Renamed lots of variables from UDPServerXYZ to clientServerXYZ
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@@ -38,7 +38,6 @@ using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.ClientStack.LindenUDP;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Timer=System.Timers.Timer;
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